On January 20th, IO Interactive will celebrate the in a style befitting Agent 47’s stylish suit. He will release a bundle of all three World of Assassination games on PlayStation 4, PS5, Xbox One, Xbox Series X/S, and PC. Additionally, the bundle will be available to Xbox Game Pass, PC Game Pass, and Game Pass Ultimate subscribers at no extra cost.
killer 3 will be released on Steam the same day, a year after it hit the Epic Games Store. Epic’s on PC might have it for those who wanted to get locations from the first two games. Anyway, you will soon be able to access the entire trilogy on Steam
Later this month, PC gamers can check out killer 3‘s virtual reality mode. Given that owners of the previous two games can access the locations of those titles, you’ll be able to play the entire trilogy in VR. The virtual reality mode has been around since last January.
IO also presented some of its content plans for the second year of Hitman 3. In Elusive Target Arcade, each contract will challenge players to take down multiple Elusive Targets in a certain order, with a few complications added for good measure.
Unlike standard Elusive Targets, where you only get one shot, Arcade Contracts are permanent additions to the game. The difference is that if you fail a contract, you have to wait 12 hours before trying again. IO says this will help Arcade Contracts maintain the high-stakes spirit of Elusive Targets. Three Arcade Bounties will be added on January 20th, with more to follow later in the year.
Another new mode called Freelancer is coming killer 3 this spring. Includes a customizable hideout where you can plan missions. This is important, because the mode has roguelike elements. If you pick up gear on a mission and don’t return it, that gear will disappear from your inventory. However, you will be able to purchase weapons and items from vendors you find in quest locations.
Later this year, IO will add a ray tracing mode to the PC version of killer 3, which will work with locations from other games. The studio also plans to leverage Intel’s response to NVIDIA DLSS and AMD FSR upscaling technology, as well as variable rate shading to boost performance.
While IO Interactive has another exciting project in the works, it’s nice to see the studio giving Hitman fans plenty to look forward to too.
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